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POWER UP......

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Post by JurekCello78 Sat 26 Oct 2013, 10:38

Hi dewi, great mod cheers !  I couldn't resist and made few screenies of some known places usually unlit during nights Wink.
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Post by tvig0r0us Sat 26 Oct 2013, 14:23

Nice screens!  Is that the copy of v2.6 I let leak out a while back??  I really need to get on the ball and get a new version official.  It won't take me long to get the new Power Up version into modular form.  Super nice work Dewi!

Cheers Very Happy
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Post by JurekCello78 Sat 26 Oct 2013, 14:36

Yep, these are the ones Smile, I hoped it wouldn't be anything like WikiLeaks Wink . Anyway there is just last, very enjoyable bit dewi left for us in that Mod. If you walk a bit around of some electricity poles you will notice small thing happening:
  
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Post by tvig0r0us Sat 26 Oct 2013, 14:44

I know. There are a lot of nice immersion enhancing touches in there. It is outstanding work.  Lol wiki leaks. Come on Julian :p
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Post by dewi316 Sat 26 Oct 2013, 19:40

Thanks very high praise indeed I'm humbled, as one or two of you are aware there is a new version of the lights mod hopefully going to be released very soon.
This new version has the lights turned down a lot as the first version I think the buildings looked a little bit nuclear to say the least. This new version has some new touches and hopefully a few surprises for you all.
You could say it's got more byte Laughing 

              hopefully release wont be long
                                                         cheers   dewi
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Post by JurekCello78 Sun 30 Mar 2014, 14:03

Hi there,

Would it be possible for anyone mission maker to do following trick?: 
To switch on or off lights in the houses depending on whether they are occupied at the moment or not, and further - if house is occupied, when occupants' ROE changes from Fire at Will to any other, if it's possible to switch lights off just like torches on the rifles?


Cheers

JC78
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