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Subtitles anyone?

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Subtitles anyone? Empty Subtitles anyone?

Post by oANIMUSo Mon 11 Aug 2014, 06:38

Does anyone know, or know of, anyone ever rumored getting control over subtitles?
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Subtitles anyone? Empty Re: Subtitles anyone?

Post by Palyarmerc Fri 03 Oct 2014, 14:16

I've been looking into this, without a great deal of success.

Assuming you know how to add speech / conversations...by putting your text into the say="" section you can get some output if you use blockMissionSpeech (as shown in the convLib.lua around line124)

blockMissionSpeech = true
conversations:start(myconv1)

example if text used was -- say="when will this ever work?"
in game result = #ofp_feedback_when willl this

not giving up just yet though...
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