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Adding an alarm

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Adding an alarm Empty Adding an alarm

Post by TheGeneral Sun 06 Jan 2013, 15:05



How to
add SC3ALARM into your mission editor If you would like to add an alarm to the
FX section in Systems you need to do that via the .xml file in main DR
directory. You have to manually, add it into the AudioEffects.xml.


Codemaster/OF Dragon Rising/Mission
Editor/Database/AudioEffects
Code:
 <Effect group = "Placeable" name = "SPC3_Alarm" range = "700" />

you can
copy/paste this straight into there and you can then have it ready to use
anytime you want in the editor. If you want to change the range you go back to
the .xml file and just adjust the range to what ever value you like. Make sure
you open it in Notepad, and disable read only. This way you can customize the
sound effects to what ever range you want. I set a range of 700 to test, you
can try it yourself.







BEFORE
YOU MODIFY ANYTHING MAKE SURE YOU MAKE A COPY OF THE XML FILES!!
TheGeneral
TheGeneral
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