Player Respawn
Operation Flashpoint Dragon Rising OFDR Forums :: OPERATION FLASHPOINT: DRAGON RISING :: OFDR EDITING
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Player Respawn
Trying to script a PvP Sniper Map
Got most of it working. Hoping for a perpetual game, 16 players, with 5-10 minute rounds
constant re-spawns, with each round providing a winning side based on number of kills.
Also, visibility will be low, lots of cover, and no crossing the center line !
but ...I don't know how to re-spawn players
pleeaus haeullp![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
Update:
After much searching and play testing, I can only assume PvP scenarios have re-spawn built-in.
I need to test that using a second PC - but if anyone knows the basic format of what is
required to create any of the PvP scenarios, a quick run-down wouldn't go amiss. Thanks.
Got most of it working. Hoping for a perpetual game, 16 players, with 5-10 minute rounds
constant re-spawns, with each round providing a winning side based on number of kills.
Also, visibility will be low, lots of cover, and no crossing the center line !
but ...I don't know how to re-spawn players
pleeaus haeullp
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
Update:
After much searching and play testing, I can only assume PvP scenarios have re-spawn built-in.
I need to test that using a second PC - but if anyone knows the basic format of what is
required to create any of the PvP scenarios, a quick run-down wouldn't go amiss. Thanks.
![-](https://2img.net/i/empty.gif)
» Each Player gets a Fireteam?
» Multi-player Sessions
» Editing Single Player missions or user mission possible?
» Multi-player Sessions
» Editing Single Player missions or user mission possible?
Operation Flashpoint Dragon Rising OFDR Forums :: OPERATION FLASHPOINT: DRAGON RISING :: OFDR EDITING
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